Overview

Sandfalls has a layered shape that benefits from full-map orientation followed by zoomed branch inspection. Use it to plan return paths and cleanup routes.

Cleanup checklist

  • Recheck upper and lower edges for missed branches.
  • Mark unresolved blockers before moving to neighboring regions.
  • Link rewards, enemies, and bosses from the relevant route section.

Best use cases

  • Use Sandfalls Map for layered exits, upper/lower path checks, and return routes after movement upgrades.
  • Open the map before a long route when you need to compare exits, shortcuts, and possible return paths.
  • During 100% cleanup, treat it as a checklist companion rather than a replacement for room-by-room verification.
  • It is most useful when you pair orientation with a concrete question: which exit is unvisited, which shortcut changes the return path, or which blocker needs a later tool.

Route notes

  • Start with the main path, then mark side branches by their nearest junction so backtracking stays readable.
  • Check the route once at full-map scale and once zoomed in; layered exits and close room edges are the easiest to misread.
  • If a guide link below covers a specific blocker, use that page for the execution step and this map page for orientation.
  • Mark unresolved branches before leaving the region, especially when a room edge looks complete but still hides a return path or vertical connector.

Tested notes

  • Current page metadata uses /assets/maps/sandfalls.png as the visual reference.
  • Related guide coverage found: 2 linked guides from the cross-reference data.
  • Recheck map labels and shortcut assumptions after patches or route discoveries before publishing exact completion claims.

Common mistakes

  • Following the shortest visible path without checking whether a one-way exit or locked shortcut changes the return route.
  • Marking a branch complete before confirming the room edge, item pickup, and exit direction.
  • Using a region map as proof of a reward location when the linked item, boss, or guide page has the more specific note.
  • Cleaning from memory after a long break; reopen the map and re-establish the nearest landmark before committing to a route.